Congratulations to the Great Filter Wall… it is alive and well, and doing it’s job.
We aren’t in the ‘teaching business’, rather we are in the ‘learning business’.
So it didn’t quite work as planned, but then things seldom do.
Danah Boyd asked this very question, last June, and here was my response:
I’m interested in knowing more about:
1. Gaming: As it relates to socializing with others vs isolating & playing on their own.
2. Friendship: Actually two things here, first, definitions of online friendship by teens, and second, more about the duration and quality of friendships teens are creating. I know that as an adult I have created some very meaningful online relationships (in my case with other educators) with people I have never met f2f, is this happening with teens as well?
3. Content creation (trends): What are teens creating and sharing online? Here I’m actually interested in the bleeding edge, where are they taking content creation to a new level? How are they ‘mashing’ things up?
4. Learning: How are teens taking learning into their own hands, what are they doing outside of schools to educate themselves and learn new things?
I’m still interested in these things… who can help me learn more?
What should we do with tools to make them great?
November 6, 2010 by emapey
David Truss (via @sabridv) suggests what we can do with tools to make them great
1. Give students choice
2. Give students a voice.
3. Give students an audience.
4. Give students a place to collaborate.
5. Give students a place to lead.
6. Give students a digital space to learn.
Compare this list to:
– Stephen Downes Connectivism Principles:
4- Interactivity and Connectedness
1. encourages contact between students and faculty,
2. develops reciprocity and cooperation among students,
3. encourages active learning,
4. gives prompt feedback,
5. emphasizes time on task,
6. communicates high expectations, and
7. respects diverse talents and ways of learning.
As George Siemens posted, It’s not about tools. It’s about change.
It’s the change underlying these tools that I’m trying to emphasize. Forget blogs…think open dialogue. Forget wikis…think collaboration. Forget podcasts…think democracy of voice. Forget RSS/aggregation…think personal networks. Forget any of the tools…and think instead of the fundamental restructuring of how knowledge is created, disseminated, shared, and validated.
Eduardo did a great job of putting together several ideas around the same theme such that the whole is greater than the sum of it’s parts!
On my post David Warlick added, “Give the learners a sandbox.”
I like the idea of ‘Play’ and also that he changed ‘students’ to ‘the learners’.